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Mobile Puzzle Games

Puzzle mechanics, built right. Shipped on time.

A co-development partner for mobile puzzle titles: slot into your team for a sprint, take on a full build, or bring a kids’ puzzle concept to life. One partner, whichever stage you’re at.

Flagship Title Case Study

We prototyped the mechanic before touching the art

The client’s flagship title shipped with a swap-to-match interaction. They wanted to test a tap-to-connect system in its place, but weren’t ready to commit a full production cycle on an unproven idea. So we built the new mechanic first: a working prototype, stripped of art and polish, made purely to test the feel.

It held up. We’re now moving into the look and feel of the full game.

Replaces: Swap-to-matchNew: Tap-to-connect

Status: mechanic validated. Now in art and UI polish.

Early prototype build. Placeholder art, mechanic-first.

Feel first

Every mechanic is prototyped for feel before it's polished for looks.

Levels that teach themselves

Difficulty curves designed to onboard players without a tutorial wall.

Built for retention

Session length and reward pacing tuned for real mobile play patterns.

Contact

Tell us what you’re building