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Regal Systems

The price. The proof. Before the call.

Regal Systems builds for two kinds of ambition: indie studios shipping the next great game, and founders shipping the next great product. Real prices, real metrics, no sales call required to find out either.

01

Priced upfront

A stated band or flat fee per service, never “request a quote.”

02

Proven in numbers

Every case study carries a metric, not just a client name.

03

Built for your world

Two real engagement models, not one list stretched across both.

04

Start lighter

A scoped estimate before a sales call, not instead of one.

Two lanes, one studio

Built for a different kind of ambition, twice

Game studios and startup founders need different proof and a different process, so we run two real engagement models instead of one generic service list.

Game Development

Game Development Outsourcing

Plug in where you need us (a co-dev sprint, an art pass, a full build) without losing your team's fingerprints on the game.

  • Co-Development & Production Support
  • Full-Cycle Game Development
  • Art, Animation & VFX
  • Porting & QA
Explore game dev outsourcing
Startup Development

Startup App & Product Development

A scoped MVP, a stated price, a real deadline: see the number before you ever book a call.

  • MVP Development
  • Product Scope Sprint
  • Dedicated Product Team
  • AI Feature Integration
Explore startup development

No “request a quote” games

Every question a competitor won’t answer, answered

Most studios in this space make you book a call to learn what things cost. Ours is a page, not a phone call.

Q. How much does an MVP cost?

A stated band, not a range you have to negotiate for. Published on /pricing, tied to scope you choose upfront.

Q. What's included in a Scope Sprint?

A free, fixed-length discovery engagement that ends in a detailed report within 24 hours: the low-commitment first step, not a sales pitch.

Q. Do you work hourly or fixed-fee?

Both, by service line: co-dev support runs hourly, MVP builds run fixed-fee. Stated plainly, either way.

Proven in numbers

Case studies carry a metric, not just a logo

Real launches with real clients, currently drawn from our game development work. Startup case studies publish here as those engagements complete.

Co-Development & Production Support

Co-Development Case Study: Launched Across 2 Platforms in 2 Weeks

Timeframe2 Weeks
Team size1 Developer
PlatformUnity

I had the pleasure of working with Regal Systems to bring my vision for the mobile game, GOING NOWHERE FAST, to completion. They leveraged their expertise to seamlessly guide me through the entire App Store and Google Play launch process, thoroughly eliminating bugs and ensuring the game was fully optimized for peak performance. Their professionalism and strong work ethic are top-tier. I highly recommend Regal Systems and fully intend to collaborate with them on future projects.

Read the case study
Full-Cycle Game Development

Full-Cycle Game Development Case Study: 2 Games, 2 Platforms in 8 Weeks

Timeframe8 Weeks
Team size1 Developer
PlatformUnity

Regal Systems helped me build a high quality mobile game in under 2 weeks. Additionally, they went out of their way to help with all the admin work of submitting the product and resolving issues. I would highly recommend working with Regal Systems.

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Coding your ideas

See your number before you book a call

Three questions, one estimate. Then decide whether it’s worth a conversation.